Now Playing Tracks

Full Art: HB Agenda: Bifrost Array by Veli Nyström

Agenda: Initiative • Adv: 3 • Score: 1

When you score Bifrost Array, you may trigger the “when scored” ability of another agenda that is not a copy of Bifrost Array in your score area.

“‘What does it do?’ Whatever I bloody want it to do.” -Director Haas

Haas-Bioroid • Veli Nyström • All That Remains

[DECK] Sight Beyond Sight

//Jamieson

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This might be something that I start more regular ( or just might be that I am bored, sitting around on a Saturday afternoon). 

At my regionals I ran an Iain Sterling deck that heavily used Motivation/Oracle May to build my credit pool, and I loved the way it works. If you are keeping score at home you know I have been a fan of Motivation even before May was printed or spoiled. The issue I have with this is that you are dedicating a lot of your influence points into this combo, not to mention card count. ( I ran 3 Motivation and 1 Oracle in criminal so I could Hostage or Logos for May. so you see all the cards that are needed here for an early set up). 

This lead me to thinking of a way to “cheat” the system so to speak and think of a way to use the Oracle May econ engine without all the pieces. That would mean running a majority of one type of card so you could name that every turn with little to no negative effects. I have heard of 1 criminal deck that had a blind draw Oracle May as an option but not used ever turn and that deck was a connection resource heavy build, not event based. It also had no way to get it’s failures back.

As much as criminal is the home for some of the best events, I think to get the Oracle May risk factor down to zero we need a way to pull our mistakes out of the heap after they are trashed. Hello Shaper; the home of recursion. Taking heavy recursion into any other faction is just not possible at this point with the influence limits we have to work in. So lets set the ground work and lay out the foundation.

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We want Oracle May out early and I would even try to use my mulligan to see her. So I take 3 copies of this card.

Then we pull together a powerful breaker suite. Because the abilities Shaper has in faction we can use some of the better breakers that are on the costly install side of things and look to install them for free. Also we only need to take 1 of each and this will help our risk factor in using May every turn. If we need to pay for the breakers up front I think its better to pay more up front and then have cheaper runs down the road. I also like using the higher cost programs to avoid Power Shutdown. But if they are feeling dangerous like that we have ways to get it back.

Lets start the play testing with these programs

1x Battering Ram, 1x Garrote, 1x Torch


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Test Run(3x) is now our cornerstone superstar. Not only can we fetch up any of those 3 programs but if we fail on a Oracle May we can fetch from the heap.

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Test Run / Scavenge(3x); this old fashion Shaper combo that will let you install those pricey programs for the cost of a 3 credit Test Run.

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Levy AR Lab Access(2x); This is the rinse lather, repeat of the deck. Running with a deck that is 85% Event driven we need a way to cycle that selection.

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Hoping to see the Oracle May in the opening draw let cut our card count down for a better chance at seeing that and our foundation cards. Chaos Theory gives the 40 card minimum limit as well as the +1Mu to allow our full program set to run without hardware mem chip boosters.

Now lets get into the fun. My first pass at picking events lead me to this list but I would love to hear thoughts on what you feel are the best events to include in this build. 

3x Easy Mark (Core Set)  •••
3x Diesel (Core Set)
3x The Maker’s Eye (Core Set)
3x Infiltration (Core Set)
3x Sure Gamble (Core Set)
3x Indexing (Future Proof)
2x Escher (Creation and Control)
3x Dirty Laundry (Creation and Control)
3x Legwork (Honor and Profit)  ••••• •

Now of course there are cards I would love to have in here but they got passed over in the first addition. Inside Job, Lucky Find are the 2 that stick out to me the most but influence would have to be adjusted and I think Legwork is too good to leave out. Also play testing will determine the need for Quality Time. So far I have been tight but okay with credits if I play smart and not reckless and more runs will see if Lucky Find becomes a necessary. 

Lets chat in the comments about your results and thoughts on changes to the events that are included.

Here is the full list

Sight Beyond Sight

"Thunder Cats.    HOOOOOOOOOO!"

Chaos Theory: Wünderkind (Cyber Exodus)

Event (34)
3x Easy Mark (Core Set)  •••
3x Diesel (Core Set)
3x The Maker’s Eye (Core Set)
3x Infiltration (Core Set)
3x Sure Gamble (Core Set)
3x Test Run (Cyber Exodus)
3x Indexing (Future Proof)
2x Escher (Creation and Control)
3x Scavenge (Creation and Control)
2x Levy AR Lab Access (Creation and Control)
3x Dirty Laundry (Creation and Control)
3x Legwork (Honor and Profit)  ••••• •

Resource (3)
3x Oracle May (Honor and Profit)  •••

Icebreaker (3)
1x Battering Ram (Core Set)
1x Torch (Mala Tempora)
1x Garrote (True Colors)  •••

15 influence spent (maximum 15)
40 cards (min 40)
Cards up to Honor and Profit

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Update: 03/07/2014

This is the newest version of the list that I am most happiest with currently - The addition of Deja Vu has been insanely perfect.


Sight Beyond Sight

Chaos Theory: Wünderkind (Cyber Exodus)

Event (34)
3x Diesel (Core Set)
3x Dirty Laundry (Creation and Control)
1x Déjà Vu (Core Set) ••
3x Indexing (Future Proof)
3x Infiltration (Core Set)
2x Legwork (Honor and Profit) ••••
2x Levy AR Lab Access (Creation and Control)
2x Lucky Find (Double Time) ••••
3x Scavenge (Creation and Control)
1x Stimhack (Core Set) •
3x Sure Gamble (Core Set)
3x Test Run (Cyber Exodus)
3x The Maker’s Eye (Core Set)
2x Tinkering (Core Set)

Resource (3)
3x Oracle May (Honor and Profit) •••

Icebreaker (3)
1x Battering Ram (Core Set)
1x Femme Fatale (Core Set) •
1x Gordian Blade (Core Set)

Full Art: NBN - Invasion of Privacy - By Del Borovic

Operation: Double - Gray Ops • Cost: 2 • Influence: 3 

As additional cost to play this operation, spend click.

Trace2– If successful, reveal the Runner’s grip and trash a number of resources and/or events from it up to the amount by which your trace strength exceeded the Runner’s link strength. If unsuccessful, take 1 bad publicity.

Full Art: Tri-Maf Contact by Ashley Marie Witter

Resource: Connection
Cost: 2
Influence: 1
Set: Honor and Profit

You cannot use Tri-maf Contact more than once per turn.

Click: Gain 2.

When Tri-maf Contact is trashed, suffer 3 meat damage.

She slipped back onto her hopper. “I’m your family now, so don’t twist me, dǒng ma?”
He flicked the e-cig away from his mouth, and nodded. What had he gotten himself into?